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sdl2_sound: A library that handles the decoding of several popular sound file formats, such as .WAV and .MP3

SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires.
This package contains the tools provided with sdl2_sound.
Name:sdl2_sound
Release: 2.0.2-1mamba
Group:System/Libraries
Maintainer:silvan
License:LGPL
Size:386.93 kB
Upstream URL:http://icculus.org/SDL_sound/
Build time:2024-06-13 14:30:28
Binary packages and requirements
x86_64aarch64
Built RPMSlibsdl2_sound
libsdl2_sound-devel
sdl2_sound
sdl2_sound-debug
libsdl2_sound
libsdl2_sound-devel
sdl2_sound
sdl2_sound-debug
Build requirementsglibc-devel [1]
libSDL2-devel [1]
glibc-devel [1]
libSDL2-devel [1]
History of changes
DatePackagerReleaseDescription
2024-06-13silvan2.0.2-1mamba- update to 2.0.2
2021-10-17silvan1.0.3-6mamba- don't own /usr/include/SDL; add debug package; other specfile fixes
2010-08-22autodist1.0.3-5mamba- automatic rebuild by autodist
2010-06-03autodist1.0.3-4mamba- automatic rebuild by autodist
2009-06-29autodist1.0.3-3mamba- automatic rebuild by autodist
2009-05-20autodist1.0.3-2mamba- automatic rebuild by autodist
2008-07-09gil1.0.3-1mamba- update to 1.0.3
- removed patch
2006-03-31silvan1.0.1-1qilnx- package created by autospec