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libirrlicht: An open source high performance realtime 3D engine

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Name:libirrlicht
Release: 1.8.5-1mamba
Architecture:x86_64
Group:System/Libraries
Size:14.68 MB
Upstream URL:https://irrlicht.sourceforge.io/
Source RPM:libirrlicht
BrothersProvidesObsoletesRequiresRecommends
libirrlicht-devel
libIrrlicht.so.1.8()(64bit)
libirrlicht = 0:1.8.5-1mamba
libirrlicht(x86-64) = 0:1.8.5-1mamba
/sbin/ldconfig [1]
/sbin/ldconfig [1]
libc.so.6(GLIBC_2.33)(64bit) [1]
libgcc_s.so.1()(64bit) [1] [2]
libm.so.6()(64bit) [1]
libm.so.6(GLIBC_2.2.5)(64bit) [1]
libm.so.6(GLIBC_2.27)(64bit) [1]
libm.so.6(GLIBC_2.29)(64bit) [1]
libstdc++.so.6()(64bit) [1] [2]
libstdc++.so.6(CXXABI_1.3)(64bit) [1] [2]
libstdc++.so.6(CXXABI_1.3.9)(64bit) [1] [2]
libstdc++.so.6(GLIBCXX_3.4)(64bit) [1] [2]
rtld(GNU_HASH) [1]
Provided files