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libSDL_gfx: SDL graphics drawing primitives and other support functions

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces.
The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code.
Its is written in plain C and can be used in C++ code.
Name:libSDL_gfx
Release: 2.0.27-1mamba
Architecture:x86_64
Group:System/Libraries
Size:48.03 kB
Upstream URL:https://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
Source RPM:libSDL_gfx
BrothersProvidesObsoletesRequiresRecommends
libSDL_gfx-debug
libSDL_gfx-devel
libSDL_gfx = 0:2.0.27-1mamba
libSDL_gfx(x86-64) = 0:2.0.27-1mamba
libSDL_gfx.so.16()(64bit)
/sbin/ldconfig [1]
/sbin/ldconfig [1]
libSDL-1.2.so.0()(64bit) [1]
libc.so.6(GLIBC_2.14)(64bit) [1]
libm.so.6()(64bit) [1]
libm.so.6(GLIBC_2.2.5)(64bit) [1]
libm.so.6(GLIBC_2.29)(64bit) [1]
libpthread.so.0()(64bit) [1]
rtld(GNU_HASH) [1]
Provided files