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libSDL_gfx-devel: Static libraries and headers for libSDL_gfx

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces.

The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code.
Its is written in plain C and can be used in C++ code.

This package contains static libraries and header files needed for development.
Name:libSDL_gfx-devel
Release: 2.0.27-1mamba
Architecture:aarch64
Group:Development/Libraries
Size:569.19 kB
Upstream URL:https://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
Source RPM:libSDL_gfx
BrothersProvidesObsoletesRequiresRecommends
libSDL_gfx
libSDL_gfx-debug
libSDL_gfx-devel = 0:2.0.27-1mamba
libSDL_gfx-devel(aarch-64) = 0:2.0.27-1mamba
pkgconfig(SDL_gfx) = 0:2.0.26
/usr/bin/pkg-config [1]
libSDL_gfx = 0:2.0.27-1mamba [1]
pkgconfig(sdl) >= 0:1.2.0 [1]
Provided files