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libSDL2: A library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
Name:libSDL2
Release: 2.28.5-1mamba
Architecture:aarch64
Group:System/Libraries
Size:717,36 kB
Upstream URL:https://libsdl.org/
Source RPM:libSDL2
BrothersProvidesObsoletesRequiresRecommends
libSDL2-debug
libSDL2-devel
libSDL2 = 0:2.28.5-1mamba
libSDL2(aarch-64) = 0:2.28.5-1mamba
libSDL2-2.0.so.0()(64bit)
libSDL2-2.0.so.1
/sbin/ldconfig [1]
/sbin/ldconfig [1]
ld-linux-aarch64.so.1()(64bit) [1]
ld-linux-aarch64.so.1(GLIBC_2.17)(64bit) [1]
libbcm_host.so()(64bit) [1]
libc.so.6(GLIBC_2.38)(64bit) [1]
libm.so.6()(64bit) [1]
libm.so.6(GLIBC_2.17)(64bit) [1]
libm.so.6(GLIBC_2.27)(64bit) [1]
libm.so.6(GLIBC_2.29)(64bit) [1]
libm.so.6(GLIBC_2.38)(64bit) [1]
libpthread.so.0()(64bit) [1]
libvchiq_arm.so()(64bit) [1]
libvchostif.so()(64bit) [1]
libvcos.so()(64bit) [1]
rtld(GNU_HASH) [1]
Provided files