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openexr32: A high dynamic-range (HDR) image file format for use in computer imaging applications.

OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications.
OpenEXR is used by ILM on all motion pictures currently in production. The first movies to employ OpenEXR were Harry Potter and the Sorcerers Stone, Men in Black II, Gangs of New York, and Signs. Since then, OpenEXR has become ILM's main image file format.
Nome:openexr32
Versione: 3.2.4-2mamba
Architettura:x86_64
Gruppo:Applications/Graphics
Dimensione:178.26 kB
URL di origine:https://openexr.com/en/latest/
RPM sorgente:openexr32
CollegatiFornisceRende obsoletiRichiedeRaccomanda
libopenexr32
libopenexr32-devel
openexr32-debug
openexr32 = 0:3.2.4-2mamba
openexr32(x86-64) = 0:3.2.4-2mamba
libIex-3_2.so.31()(64bit) [1]
libIlmThread-3_2.so.31()(64bit) [1]
libImath-3_1.so.29()(64bit) [1]
libOpenEXR-3_2.so.31()(64bit) [1]
libOpenEXRCore-3_2.so.31()(64bit) [1]
libc.so.6(GLIBC_2.38)(64bit) [1]
libgcc_s.so.1()(64bit) [1] [2]
libgcc_s.so.1(GCC_3.0)(64bit) [1] [2]
libm.so.6()(64bit) [1]
libm.so.6(GLIBC_2.27)(64bit) [1]
libopenexr32 = 0:3.2.4-2mamba [1]
libstdc++.so.6()(64bit) [1] [2]
libstdc++.so.6(CXXABI_1.3)(64bit) [1] [2]
libstdc++.so.6(CXXABI_1.3.8)(64bit) [1] [2]
libstdc++.so.6(CXXABI_1.3.9)(64bit) [1] [2]
libstdc++.so.6(GLIBCXX_3.4)(64bit) [1] [2]
libstdc++.so.6(GLIBCXX_3.4.11)(64bit) [1] [2]
libstdc++.so.6(GLIBCXX_3.4.20)(64bit) [1] [2]
libstdc++.so.6(GLIBCXX_3.4.21)(64bit) [1] [2]
libstdc++.so.6(GLIBCXX_3.4.26)(64bit) [1]
libstdc++.so.6(GLIBCXX_3.4.29)(64bit) [1]
libstdc++.so.6(GLIBCXX_3.4.32)(64bit) [1]
libstdc++.so.6(GLIBCXX_3.4.9)(64bit) [1] [2]
rtld(GNU_HASH) [1]
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