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libirrlicht: An open source high performance realtime 3D engine

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Nome:libirrlicht
Versione: 1.8.5-1mamba
Gruppo:System/Libraries
Manutentore:silvan
Licenza:BSD
Dimensione:20,26 MB
URL di origine:https://irrlicht.sourceforge.io/
Data di compilazione:2021-11-05 14:49:56
Pacchetti binari e dipendenze
x86_64i586
RPM creatilibirrlicht
libirrlicht-devel
libirrlicht
libirrlicht-devel
Dipendenze di compilazioneglibc-devel [1]
libgcc [1]
libstdc++6-devel [1]
glibc-devel [1]
libgcc [1]
libstdc++6-devel [1]
Cronologia delle modifiche
DataPackagerVersioneDescrizione
2021-11-05autodist1.8.5-1mamba- automatic version update by autodist
2016-07-10autodist1.8.4-1mamba- automatic version update by autodist
2015-09-19autodist1.8.3-1mamba- automatic version update by autodist
2015-08-31autodist1.8.2-1mamba- automatic version update by autodist
2013-11-23silvan1.8.1-1mamba- update to 1.8.1
2012-12-01autodist1.8-1mamba- update to 1.8
2012-10-15silvan1.7.3.svn3843-1mamba- update to 1.7.3.svn3843
2012-10-14silvan1.7.3-1mamba- update to 1.7.3
2011-08-02silvan1.7.2.git20110802-1mamba- update to 1.7.2.git20110802
2011-07-26silvan1.7.2-1mamba- package created by autospec