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libSDL2-devel: Development files for libSDL2
This package contains libraries and header files for developing applications that use libSDL2.
Nome: | libSDL2-devel |
Versione: |
2.28.5-1mamba |
Architettura: | i586 |
Gruppo: | Development/Libraries |
Dimensione: | 487.77 kB |
URL di origine: | https://libsdl.org/ |
RPM sorgente: | libSDL2 |
Collegati | Fornisce | Rende obsoleti | Richiede | Raccomanda |
---|
libSDL2 libSDL2-debug
| cmake-filesystem(x86-32) libSDL2-devel = 0:2.28.5-1mamba libSDL2-devel(x86-32) = 0:2.28.5-1mamba pkgconfig(sdl2) = 0:2.28.5
| | /bin/sh [1] [2] /usr/bin/pkg-config [1] libSDL2 = 0:2.28.5-1mamba [1] pkg-config [1]
| |
File forniti/usr/bin/sdl2-config
/usr/include/SDL2
/usr/include/SDL2/SDL.h
/usr/include/SDL2/SDL_assert.h
/usr/include/SDL2/SDL_atomic.h
/usr/include/SDL2/SDL_audio.h
/usr/include/SDL2/SDL_bits.h
/usr/include/SDL2/SDL_blendmode.h
/usr/include/SDL2/SDL_clipboard.h
/usr/include/SDL2/SDL_config.h
/usr/include/SDL2/SDL_copying.h
/usr/include/SDL2/SDL_cpuinfo.h
/usr/include/SDL2/SDL_egl.h
/usr/include/SDL2/SDL_endian.h
/usr/include/SDL2/SDL_error.h
/usr/include/SDL2/SDL_events.h
/usr/include/SDL2/SDL_filesystem.h
/usr/include/SDL2/SDL_gamecontroller.h
/usr/include/SDL2/SDL_gesture.h
/usr/include/SDL2/SDL_guid.h
/usr/include/SDL2/SDL_haptic.h
/usr/include/SDL2/SDL_hidapi.h
/usr/include/SDL2/SDL_hints.h
/usr/include/SDL2/SDL_joystick.h
/usr/include/SDL2/SDL_keyboard.h
/usr/include/SDL2/SDL_keycode.h
/usr/include/SDL2/SDL_loadso.h
/usr/include/SDL2/SDL_locale.h
/usr/include/SDL2/SDL_log.h
/usr/include/SDL2/SDL_main.h
/usr/include/SDL2/SDL_messagebox.h
/usr/include/SDL2/SDL_metal.h
/usr/include/SDL2/SDL_misc.h
/usr/include/SDL2/SDL_mouse.h
/usr/include/SDL2/SDL_mutex.h
/usr/include/SDL2/SDL_name.h
/usr/include/SDL2/SDL_opengl.h
/usr/include/SDL2/SDL_opengl_glext.h
/usr/include/SDL2/SDL_opengles.h
/usr/include/SDL2/SDL_opengles2.h
/usr/include/SDL2/SDL_opengles2_gl2.h
/usr/include/SDL2/SDL_opengles2_gl2ext.h
/usr/include/SDL2/SDL_opengles2_gl2platform.h
/usr/include/SDL2/SDL_opengles2_khrplatform.h
/usr/include/SDL2/SDL_pixels.h
/usr/include/SDL2/SDL_platform.h
/usr/include/SDL2/SDL_power.h
/usr/include/SDL2/SDL_quit.h
/usr/include/SDL2/SDL_rect.h
/usr/include/SDL2/SDL_render.h
/usr/include/SDL2/SDL_revision.h
/usr/include/SDL2/SDL_rwops.h
/usr/include/SDL2/SDL_scancode.h
/usr/include/SDL2/SDL_sensor.h
/usr/include/SDL2/SDL_shape.h
/usr/include/SDL2/SDL_stdinc.h
/usr/include/SDL2/SDL_surface.h
/usr/include/SDL2/SDL_system.h
/usr/include/SDL2/SDL_syswm.h
/usr/include/SDL2/SDL_test.h
/usr/include/SDL2/SDL_test_assert.h
/usr/include/SDL2/SDL_test_common.h
/usr/include/SDL2/SDL_test_compare.h
/usr/include/SDL2/SDL_test_crc32.h
/usr/include/SDL2/SDL_test_font.h
/usr/include/SDL2/SDL_test_fuzzer.h
/usr/include/SDL2/SDL_test_harness.h
/usr/include/SDL2/SDL_test_images.h
/usr/include/SDL2/SDL_test_log.h
/usr/include/SDL2/SDL_test_md5.h
/usr/include/SDL2/SDL_test_memory.h
/usr/include/SDL2/SDL_test_random.h
/usr/include/SDL2/SDL_thread.h
/usr/include/SDL2/SDL_timer.h
/usr/include/SDL2/SDL_touch.h
/usr/include/SDL2/SDL_types.h
/usr/include/SDL2/SDL_version.h
/usr/include/SDL2/SDL_video.h
/usr/include/SDL2/SDL_vulkan.h
/usr/include/SDL2/begin_code.h
/usr/include/SDL2/close_code.h
/usr/lib/cmake/SDL2
/usr/lib/cmake/SDL2/SDL2Config.cmake
/usr/lib/cmake/SDL2/SDL2ConfigVersion.cmake
/usr/lib/cmake/SDL2/SDL2Targets-noconfig.cmake
/usr/lib/cmake/SDL2/SDL2Targets.cmake
/usr/lib/cmake/SDL2/SDL2mainTargets-noconfig.cmake
/usr/lib/cmake/SDL2/SDL2mainTargets.cmake
/usr/lib/cmake/SDL2/SDL2testTargets-noconfig.cmake
/usr/lib/cmake/SDL2/SDL2testTargets.cmake
/usr/lib/cmake/SDL2/sdlfind.cmake
/usr/lib/libSDL2-2.0.so
/usr/lib/libSDL2.so
/usr/lib/libSDL2_test.a
/usr/lib/libSDL2main.a
/usr/lib/pkgconfig/sdl2.pc
/usr/share/aclocal/sdl2.m4