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godot: Multi-platform 2D and 3D game engine

Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms.
Nome:godot
Versione: 4.6.2-1mamba
Gruppo:Graphical Desktop/Applications/Games
Manutentore:Claude
Licenza:MIT
Dimensione:49.21 MB
URL di origine:https://godotengine.org
Data di compilazione:2026-04-01 05:54:59
Pacchetti binari e dipendenze
x86_64
RPM creatigodot
godot-debug
Dipendenze di compilazioneglibc-devel [1]
libbrotli-devel [1]
libembree-devel [1]
libfreetype-devel [1]
libgcc [1]
libharfbuzz-devel [1]
libmbedtls-devel [1]
libminiupnpc-devel [1]
libogg-devel [1]
libpcre2-devel [1]
libsdl3-devel [1]
libstdc++6-devel [1]
libtheora-devel [1]
libvorbis-devel [1]
libwayland-devel [1]
libwebp-devel [1]
libzstd-devel [1]
scons [1]
vulkan-headers [1]
Cronologia delle modifiche
DataPackagerVersioneDescrizione
2026-04-01Automatic Build System 4.6.2-1mamba- automatic version update by autodist
2026-03-09Claude 4.6.1-1mamba- initial package for openmamba